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MOST RECENT PROJECTS

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GJL 2021 - Ill-Fated

Feb 21 - Feb 28 2021

A 7 Day Game Jam submission.

GJL Theme: Strength lies in Differences.

2D/TECH

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SLIME CAFE

Sept 2020 - May 2021

A 3rd Year University Team Project, a café simulator game based on my Jellehtea Factory world concept.

3D/2D/TECH

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WISTERIA

June 2019 - On-Going

A Personal Project of mine, a small potion making game I've been creating.

2D/TECH

About Me

Hi there! I'm Jemma, a Technical & 2D artist and I've currently just finished my 3rd year of Falmouth University, studying Game Dev: Art, and was awarded a 2:1. I consider my work as a mixture of cute & strange, and love working with both super colourful and dark & mysterious themes.

My technical work focuses on tool development, shaders and lighting. I'm experienced in 2D art, so a lot of my projects display 2D lighting setups, an example above is Wisteria, as well as a few others like Face and Neptune Point. However, I've also just finished developing a stylized 3D environment in my 3rd year with a team of 7 people, Slime Café, that features shader work and a lighting setup that changes based on the time of day. You can see some concept/style design for this project in my Jellehtea Factory project too!

I hope you enjoy going through my work and the worlds I've created along with them!

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